Inconsistent behaviour of chance sessions
When creating a chance game as a holder it is not saved as a chance session but as a normal duration session with default durations. In addition I've noticed that while games are disabled, friendlinks and pillory time is very much possible. Both have no meaningful impact on the session.
Steps to reproduce
Create a holdersession and choose "Chance" as duration type.
What is the current bug behavior?
Chance duration is not saved as such
What is the expected correct behavior?
Here I'm unsure. I don't really see a point in chance sessions as a holder, as the options of the holder to interact with the session are pretty much nonexistent. So either it should be saved as a chance session or it shouldn't even be an option during session creation as a holder. Regarding pillory and friendlinks I would expect those to be disabled (like the games).